Nova Golf Club Flight Paths

 

 

Today I’ve been working on the physics system for the new golf game, which has acquired a working title of “Nova Golf”. This system should be a big improvement over GL Golf. Everything including wind, backspin, fade/draw, different surface lies, lie angles, surface firmness/speed, and more are all accurately modeled. The game will still be enjoyable for the casual golfer, but the pros are going to have a much more difficult time consistently shooting double digit under par rounds as compared to GL Golf.

Here are some of the current flight paths, though I still have some tweaking left to do!

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