Specific Hole Bugs

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KuraPau
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Re: Specific Hole Bugs

Post by KuraPau » Tue Jan 21, 2014 12:03 pm

Thanks Jake.
Same problem at Badger Pass: cannot load Hole 12. Game keeps crashing after Hole 11.

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Jake
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Re: Specific Hole Bugs

Post by Jake » Tue Jan 21, 2014 12:20 pm

Got it, will be fixed soon along with Badger Pass
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KuraPau
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Re: Specific Hole Bugs

Post by KuraPau » Tue Jan 21, 2014 1:19 pm

One more problem: Isle South Hole 3, the meter stutters, strange shakes or twitches. Sometimes also happens at Hole 4. Very annoying. Normal meter: the speed is even, very smooth. The stutter means uneven speed, very jerky.

KuraPau
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Re: Specific Hole Bugs

Post by KuraPau » Tue Jan 21, 2014 3:54 pm

Long Shot, Hole 18: the meter also stutters and shakes. All shots here.

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Jake
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Re: Specific Hole Bugs

Post by Jake » Tue Jan 21, 2014 9:52 pm

The video cards must be choking on those holes, too many trees/reflections. Try making the game window smaller or turning off/down some on the Graphics menu items to improve performance
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KuraPau
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Re: Specific Hole Bugs

Post by KuraPau » Wed Jan 22, 2014 1:52 pm

Ooops, second round in January tournament is still Blind Man's Bluff! And it crashes after Hole 5. What's happening?

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Jake
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Re: Specific Hole Bugs

Post by Jake » Wed Jan 22, 2014 8:05 pm

Fixed now, apparently the changes I made from my phone yesterday did not take. If it still is choosing Blind Mans let me know, we may need to reset the tournament. I've added two days to the time limit to compensate for my issues
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RichardIII
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Re: Specific Hole Bugs

Post by RichardIII » Thu Jul 17, 2014 9:04 am

Played two rounds at St. Andrews Old Course using Green tees, daytime, hole locations set at 2.

Hole # 9 is "wonky". Looks like what is displayed is some other hole? LOL. Anyway, please check it out when you get a minute or two.

Thanks

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Jake
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Re: Specific Hole Bugs

Post by Jake » Thu Jul 17, 2014 11:05 am

Thanks for the bug report, it's hole location 2 that has the trouble, I'll fix that right away for the upcoming tournament.
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RichardIII
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Re: Specific Hole Bugs

Post by RichardIII » Sat Jul 19, 2014 5:40 am

Thanks Jake, appears to be working fine now.

RCGCBob
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Re: Specific Hole Bugs

Post by RCGCBob » Wed Jan 28, 2015 11:51 pm

Isle Sth, 14th hole. Can only use 3 iron off the tee - tee must be a bunker! There is no green, it's just water!!!!
RCGCBob

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Jake
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Re: Specific Hole Bugs

Post by Jake » Thu Jan 29, 2015 8:08 am

Thanks Bob, I was able to find the lack of green but I was also able to hit every club off the tee. I'll get it fixed for the next update
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Re: Specific Hole Bugs

Post by RCGCBob » Wed Oct 28, 2015 9:31 pm

Jake,
The third hole at the new course, Llelwynsbrook is listed as a par 3 @ 612 yds. Surely this is a mistake! I got a 4 and was recorded as a bogey!!!!
Bob Mutton.

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Re: Specific Hole Bugs

Post by RCGCBob » Wed Oct 28, 2015 9:54 pm

Jake,
The 15th @ Llelwynsbrook is listed as a par 5, but only 212 yds. Surely this should be a par 3!
Bob Mutton.

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Re: Specific Hole Bugs

Post by RCGCBob » Wed Oct 28, 2015 10:05 pm

Jake,
While I'm at it, another hole yardage / par issue. Hole 16 @ Hacking County Parks & Recreation is listed as a par 5, but only 208 yds long!
Bob Mutton.

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Re: Specific Hole Bugs

Post by RCGCBob » Wed Oct 28, 2015 11:34 pm

Jake,
More a 'course bug'. Hardest Holes 3 won't open!
Bob Mutton.

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Jake
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Re: Specific Hole Bugs

Post by Jake » Thu Oct 29, 2015 6:38 am

Thanks Bob for the list, I'll have to go back through my work history to see how these got switched up! If I can recreate the issue for the Hardest Holes 3 I'll submit an update to Apple today, it's one of those bugs that doesn't happen on my development build but happens in production mode after downloaded from the app store.
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Jake
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Re: Specific Hole Bugs

Post by Jake » Thu Oct 29, 2015 7:10 am

Quick follow up, everything is fixed and version 2.511 is being uploaded to Apple for review now
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Re: Specific Hole Bugs

Post by RCGCBob » Fri Oct 30, 2015 9:30 pm

Jake,
Course bugs!
Hardest Hole / Hardest Holes Two & Hardest Holes Three will not open.
A random selection of other courses I've tried work fine.
Cheers,
Bob Mutton.

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Re: Specific Hole Bugs

Post by RCGCBob » Tue Nov 24, 2015 10:09 pm

Hole 3 - GL Classic.
Holed my approach for a double-eagle 3. Hit 'R' for replay, ball hit the pin & didn't go in, putted for an eagle & lost a shot!!!
RCGCBob.

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